Second Earth Whitepaper V1
  • Second Earth Metaverse
    • Vision
    • Games
    • D-Run
    • Phases
      • P1: Genesis
      • P2: Pastoral
      • P3: Making
      • P4: Country
      • P5: War
      • P6: Prosperity
      • P7: Eternity
  • GENESIS CARD
  • ⚙️MECHANISM
    • Mechanism
    • Areas
    • Birth
    • Death
    • Survival
    • Skills
    • Wear and Tear
    • Warranty Period
    • Recycling
    • Time
    • Transportation
    • Weather
    • Ownership
  • 🎮PLAY
    • Play
    • Earth Alliance
    • Forces
    • Main Roles
    • Skin
    • Blind Box
    • Strengthen
    • Mission
    • Basic Resources
    • Land
    • Ocean
    • Territorial Air
    • Making
    • Buildings
    • Adventure
    • Organization
    • Country
    • Alliance
    • City
    • Army
    • War
    • Gambling
    • Competition
    • Business
    • Social Contact
    • Shareholding System
    • Object Creation
    • AI Creation
    • Content Creator
  • 🚀ECONOMY
    • Economy
    • FT
    • NFT
      • Genesis Card
      • Oasis Citizenship Certificate
      • Land
      • Blueprints
      • Building
      • Production Tools
      • Means of Transportation
      • Manufacturing Tools
      • Weaponry
      • Accessory
      • Bionic Humans
      • Others
    • DeFi
    • Supply
    • Marketplace
    • Regional Trade
    • Treasury
    • Regulatory Mechanism
    • Economic Model
  • 💵EARN
    • Earn
    • Play and Earn
    • PGC to Earn
    • DeFi Earn
    • RIV to Earn
    • Others
  • DAO
  • ROADMAP
    • ⚫2021
    • 🔘2022
    • ⚪2023
    • ⚪2024
    • ⚪2025
    • ⚪2026
    • ⚪2027
  • Team
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  1. MECHANISM

Survival

Survival is the first element of development.

In SE, the Earth Alliance will provide basic life support, and players do not need to consume additional survival supplies.

Bionic humans and pets need to consume survival supplies.

For the operation of various equipment, corresponding energy consumption and materials maintenance are required.

PreviousDeathNextSkills

Last updated 2 years ago

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