Second Earth Whitepaper V1
  • Second Earth Metaverse
    • Vision
    • Games
    • D-Run
    • Phases
      • P1: Genesis
      • P2: Pastoral
      • P3: Making
      • P4: Country
      • P5: War
      • P6: Prosperity
      • P7: Eternity
  • GENESIS CARD
  • ⚙️MECHANISM
    • Mechanism
    • Areas
    • Birth
    • Death
    • Survival
    • Skills
    • Wear and Tear
    • Warranty Period
    • Recycling
    • Time
    • Transportation
    • Weather
    • Ownership
  • 🎮PLAY
    • Play
    • Earth Alliance
    • Forces
    • Main Roles
    • Skin
    • Blind Box
    • Strengthen
    • Mission
    • Basic Resources
    • Land
    • Ocean
    • Territorial Air
    • Making
    • Buildings
    • Adventure
    • Organization
    • Country
    • Alliance
    • City
    • Army
    • War
    • Gambling
    • Competition
    • Business
    • Social Contact
    • Shareholding System
    • Object Creation
    • AI Creation
    • Content Creator
  • 🚀ECONOMY
    • Economy
    • FT
    • NFT
      • Genesis Card
      • Oasis Citizenship Certificate
      • Land
      • Blueprints
      • Building
      • Production Tools
      • Means of Transportation
      • Manufacturing Tools
      • Weaponry
      • Accessory
      • Bionic Humans
      • Others
    • DeFi
    • Supply
    • Marketplace
    • Regional Trade
    • Treasury
    • Regulatory Mechanism
    • Economic Model
  • 💵EARN
    • Earn
    • Play and Earn
    • PGC to Earn
    • DeFi Earn
    • RIV to Earn
    • Others
  • DAO
  • ROADMAP
    • ⚫2021
    • 🔘2022
    • ⚪2023
    • ⚪2024
    • ⚪2025
    • ⚪2026
    • ⚪2027
  • Team
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  1. MECHANISM

Skills

There are no career limits, just a wealth of interesting skills.

Players can spend time and resources to learn without limit, upgrade various skills, and experience various roles and lives.

The learned skills are stored in an item called skill chip which can be replaced and traded.

Bionic human beings and pets have the same skill settings as players.

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Last updated 2 years ago

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