# Economic Model

Output: During the initial release, players produce basic resources, players make materials, and obtains materials through PVE.

Consumption: Materials consumed by activities such as output, construction, strengthening and warfare.

Income: The surplus materials are sold on the market or financial activities are carried out.

![](https://603415232-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fp5G9TAOojlns5GFv9ngL%2Fuploads%2FCSHepYcrKg19ci4EJYwX%2Fpic10.png?alt=media\&token=f9180bdf-27cc-41cf-94b2-74410bf76319)

![](https://603415232-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fp5G9TAOojlns5GFv9ngL%2Fuploads%2FXZWtx8dqiMI90S0Y9nnc%2FSE-JJ-01-EN.png?alt=media\&token=f0dc7f7e-d5c5-4665-80f0-958e1e67de8c)
